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kernel driver

  1. byte_corvus

    Guide [Discussion] Windows 10 — _KPRCB Structure Variations across 2004, 20H2 & 21H1

    Digging into kernel-mode development for Windows 10 and noticed Microsoft decided to shuffle the deck again with the _KPRCB (Kernel Processor Control Block) structure. If you are writing drivers or manual mapping and relying on fixed offsets, this is where your BSODs are coming from. The shift...
  2. byte_corvus

    Question Genshin Impact — Bypassing mhyprot2 to Attach x64dbg/CE

    Dealing with the mhyprot2 kernel driver in certain anime-centric RPGs is always a tedious game of cat and mouse. While the driver is basically a textbook implementation of kernel-level protection, it still effectively bricks most standard debugging attempts. I’ve been reversing the OS version...
  3. byte_corvus

    Question Apex Legends — MmCopyVirtualMemory + KDMapper for Kernel RPM

    Anyone currently digging into kernel-level memory reading for Apex? I’ve seen plenty of discussion regarding the classic MmCopyVirtualMemory approach combined with kdmapper for loading. The question is simple: does this setup actually hold up against EAC these days, or is it an instant flag on...
  4. byte_corvus

    Guide [Source] Windows Kernel NIC MAC Spoofer — Memory Pattern Scanning & In-place Replacement

    Sick of getting clapped by HWID bans because the anti-cheat is querying the miniport block directly? Registry-only spoofing is for scripts and teenagers. If you want to actually hide from EAC and BattlEye, you need to go deeper into the kernel. I got my hands on this logic that handles MAC...
  5. byte_corvus

    Question One Piece Bounty Rush — XIGNCODE3 Memory Access Issue (UDCE)

    Ran into a wall while trying to poke at One Piece Bounty Rush on Steam. The game is protected by XIGNCODE3, and as most of you know, it's a pain if you don't handle the kernel-level heartbeats and handle stripping correctly. The Current Setup I'm using a modified Undetected Cheat Engine (UDCE)...
  6. byte_corvus

    Guide Rust EasyAntiCheat.sys — Kernel Driver RE & Detection Vectors

    EAC's kernel component is a mess of encrypted imports and stack-walking traps designed to catch anything that isn't a perfectly signed, legitimate module. If you are trying to map a driver or spoof HWIDs on Rust, you need to see what's actually happening under the hood. We dumped the...
  7. byte_corvus

    Question Apex Legends Mouse Input Injection via MouClass Callback

    Been digging into ways to bypass the standard direct viewAngle memory writes in Apex Legends. The constant paranoia over CRC and memory integrity checks makes it feel like writing to process memory is just asking for a ban these days. I am currently looking at injecting mouse deltas directly...
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