fakeduck

  1. DREDD

    Article FakeDuck Chams

    int __stdcall DrawModelExecute(void* context, void* state, ModelRenderInfo_t& info, matrix3x4_t* pCustomBoneToWorld) { std::string modelName = Source::m_pModelInfo->GetModelName(info.pModel); if (Source::m_pEngine->IsInGame() && cheat::main::local &&...
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