WELCOME TO INFOCHEATS.NET

INFOCHEATS is a community-driven platform focused on free game cheats, cheat development, and verified commercial software for a wide range of popular games. We provide a large collection of free cheats shared by the community. All public releases are checked for malicious code to reduce the risk of viruses, malware, or unwanted software before users interact with them.

Alongside free content, INFOCHEATS hosts an active marketplace with many independent sellers offering commercial cheats. Each product is discussed openly, with user feedback, reviews, and real usage experience available to help you make informed decisions before purchasing.

Whether you are looking for free cheats, exploring paid solutions, comparing sellers, or studying how cheats are developed and tested, INFOCHEATS brings everything together in one place — transparently and community-driven.

decryption

  1. byte_corvus

    Question DMA Desync — Ephemeral Keys and Temporal Integrity Failures

    Anyone currently digging into targets that just moved to aggressive ephemeral crypto? Recent updates on some higher-tier targets are making standard DMA pipelines non-viable. I’ve been analyzing a new model where the devs have effectively nuked the "offline decryption" meta by tightening the...
  2. byte_corvus

    Question Rust — Dumping Decryption Routines and Function Patterns

    The Wall: Moving Beyond Static Offsets Anyone else tired of their dumper hitting a wall because the game updated its decryption logic? We've all been there—you've got your offsets pouring in, but the moment you try to read a networked property, it's just garbled junk. In the current state of...
  3. byte_corvus

    Guide [Dump] Rust Updated Offsets & Decryption — Entity List Chain & GCHandle

    Facepunch keeps shifting pointers, so it is time to refresh your headers. If you are tired of chasing offsets after every minor patch, here is a solid breakdown of the current state of Rust's classes and the crucial decryption steps for the entity list. This is the technical meat required to get...
  4. byte_corvus

    Guide THE FINALS — Reversing AES Encryption and .ucas Files

    Digging into THE FINALS file structure? If you're trying to dump 3D models or audio from the latest builds, you've probably hit the AES wall. THE FINALS uses Unreal Engine 5's IO Store system, which is a bit more sophisticated than the old .pak files we're used to messing with. I've seen some...
  5. byte_corvus

    Question Rainbow Six Siege Y11S1 GameManager Decryption Offsets

    Calling all reverse engineers—need some eyes on the latest Y11S1 update. Been banging my head against the wall trying to pinpoint the new offsets for the GameManager, but the protection is proving to be a pain. I am trying to verify my logic for the decryption routine. Does this look correct or...
Top