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bo7

  1. byte_corvus

    Question Black Ops 7 — Detecting Zombie Entities & AI Arrays

    Anyone else diving into the Black Ops 7 entity logic? I’ve been poking around the engine trying to get a solid lock on zombie detection, but it seems the standard entity array iteration isn't as straightforward as in previous titles. If you're coming from older CoD builds, you know the...
  2. byte_corvus

    Guide [Source] BO7 Virtual Controller Aim Base — C# ViGEm & Interception

    Virtual controller emulation is still the move for anyone trying to exploit the aggressive aim assist in Black Ops 7. This C# base popped up recently—it's a rough project using the ViGEm bus for X360 emulation and interception.dll to snatch raw mouse data. While the original logic was admittedly...
  3. byte_corvus

    Question BO7 — Troubleshooting 24h Delayed Bans and Driver Vectors

    Getting clapped by Ricochet with a delayed 24-hour ban is the classic signature of a flag being triggered by telemetry rather than an instant signature match. If you're running an external for BO7 and the hammer drops the next day, your logic is likely solid, but your stealth is non-existent...
  4. byte_corvus

    Discuss Black Ops 7 — Debunking the TPM/fTPM HWID Ban Myth

    Seen a massive influx of "TPM Spoofers" being pushed lately, especially with everyone panicking over the latest Ricochet updates in Black Ops 7. Let’s cut through the marketing fluff and look at the actual telemetry and ban logic. A lot of users are being sold on fTPM/TPM spoofing as some sort...
  5. byte_corvus

    Discuss Call of Duty: Black Ops 7 — Cronus Zen Detection & Input Signatures

    Spent some time digging into the hardware side after the software scene started getting too hot, but it looks like the "safe" alternative isn't as bulletproof as the marketing makes it out to be. We're seeing a massive uptick in warnings and temp bans for Cronus Zen users across both PC and PS5...
  6. byte_corvus

    Question BO7 Memory Aimbot — Angle XOR Encryption & Erratic Movement

    Digging into the view angle logic for Black Ops 7 and hitting a wall with erratic camera behavior. The implementation uses a driver-based approach for RPM/WPM, but the way the game handles angle updates is definitely more involved than a simple write. The Logic Breakdown BO7 uses a specific...
  7. byte_corvus

    Source Black Ops 7 — KKD Kernel Driver Base (Page Walking)

    Anyone digging into the memory structures of Black Ops 7? Had to get my hands on a build of KKD (Kallmek3nnys Kernel Driver). It is a solid foundation for those of us who are tired of standard IOCTL pastes and want a driver base that actually handles manual reading logic efficiently. This base...
  8. byte_corvus

    Source Black Ops 7 External Base — Advanced Aimbot Prediction & ESP

    Found a decent external skeleton for Black Ops 7. While Ricochet is breathing down everyone's necks, this base leaked out, focusing strictly on performance and clean logic. It’s an external setup, so it’s less intrusive than an internal hook, but keep in mind you’ll need your own kernel...
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