This section covers cheat development for all games in the Grand Theft Auto franchise, including GTA: San Andreas, GTA 4, and GTA 5. Developers share everything from Lua scripts and CLEO mods to complex internal cheats, trainers, and memory tools. The focus is primarily on single-player and private environments for safety and experimentation.
Developers use C++, Lua, and C# for various cheat types. ASI and CLEO scripting are used extensively in older titles like San Andreas. For GTA 5, memory manipulation through internal DLLs or native function hooks is common.
Most projects target offline or private server gameplay. Content involving GTA Online is restricted to safe research only and should never be used on public servers.
This section is perfect for developers working across the full GTA franchise. Share your code, download tools, or build unique mods that take full control over the Rockstar engine.